The status quo is failure for independent companies. “’s kind of a visionary thinker and the fact of the matter is, the landscape we’re in today, where comics are so omni-present – they’re everywhere, independent companies often fail. When we asked Yocum about the idea and methodology behind launching a universe right out of the gate with ten titles and holding onto that kind of release, especially in a competitive sense with the likes of Marvel and DC releasing 20 or so comics a week, he had this to say: All ten titles take place around the fictional Evans County, Pennsylvania during the events of the film and expand the nature of Night of the Living Dead in sometimes quite surprising and exciting ways.ĭouble Take launched their universe with 10 first issues, with “Dedication” being written by Matt Summo. “If you love the movie and you like the characters, you’re going to be happy,” Gabe Yocum remarked in regards to the expanding nature of the series. Monsters come in all shapes, forms, and sizes. Starting the Double Take Comic universe with stories spinning in and out of Night of the Living Dead, it’s safe to say that their developing universe deals with aliens, indestructible humans, and zombies. *Interestingly, while some devoted comic fans should know, a lot of people don’t realize that Marvel was in bankruptcy in the 90’s and that it was because of Bill Jemas who was brought on board, was the man responsible for bringing them “out of the black.” With Jemas on board, Double Take knew they wanted to have a shared universe of stories and “finally after going through a list of properties, it was discovered that Night of the Living Dead almost famously fell into public domain because of a copyright error.” Because “everybody knows that movie and loves that movie”, Double Take immediately saw a more cohesive blend of story and art celebrating that title and universe. They hired Bill Jemas, who to many comic book fans is regarded as the architect behind the “Ultimate” universe for Marvel Comics, along with running the company for five years. Take Two, best known for video games like Grand Theft Auto, Bordershock, and Borderlands wanted to get into the comic book industry and create new IP, and “they’re an entertainment company so it made sense for them to move in a direction so they could diversify,” according to Gabe Yocum, the Sales and Marketing Coordinator. Double Take, a subsidiary of Take-Two Interactive Software, the parent company of Rockstar and 2K Games, was founded back in 2013.
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